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Boolean AND of the RwClipFlag clip flags of all vertices in the mesh |
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Boolean OR of the RwClipFlag clip flags of all vertices in the mesh |
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Mirrors the void data pointer of RxPipelineExecute |
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RxGeometryFlag Flags from the source geometry |
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RwRGBA material color |
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RwUInt32 number of elements (triangles, lines...) |
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RwUInt32 number of vertices |
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RwMatrix to transform from object-space to camera-space |
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RwMatrix to transform from object-space to world-space |
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A pointer to the material pipeline where appropriate |
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RwPrimitiveType primitive type |
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A void pointer to the source RpMesh |
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A void pointer. In immediate mode it points to an internal structure and in atomic/world-sector object or material pipelines it points to an RpMaterial. |
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A pointer to a RwTexture |
© 1993-2004 Criterion Software Limited. All rights reserved. Built Thu Feb 12 13:46:49 2004.
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