Enumerations | |
| enum | RwPrimitiveType { rwPRIMTYPENAPRIMTYPE = 0, rwPRIMTYPELINELIST = 1, rwPRIMTYPEPOLYLINE = 2, rwPRIMTYPETRILIST = 3, rwPRIMTYPETRISTRIP = 4, rwPRIMTYPETRIFAN = 5, rwPRIMTYPEPOINTLIST = 6, rwPRIMITIVETYPEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT } |
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RwPrimitiveType This type represents the different types of indexed line and indexed triangle primitives that are available when rendering 2D and 3D immediate mode objects (see API functions RwIm2DRenderIndexedPrimitive, RwIm2DRenderPrimitive, RwIm3DRenderIndexedPrimitive and RwIm3DRenderPrimitive). Indices are into a vertex list and must be defined in a counter-clockwise order (as seen from the camera) to be visible.
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