
Data Fields | |
| RwUInt32 | serialNumber |
| RwUInt32 | numMeshes |
| void * | indexBuffer |
| RwUInt32 | primType |
| RxD3D9VertexStream | vertexStream [RWD3D9_MAX_VERTEX_STREAMS] |
| RwBool | useOffsets |
| void * | vertexDeclaration |
| RwUInt32 | totalNumIndex |
| RwUInt32 | totalNumVertex |
|
|
Index buffer |
|
|
The number of meshes |
|
|
Primitive type |
|
|
The mesh headers serial number |
|
|
Total number of indices. Needed for reinstancing, not for rendering |
|
|
Total number of vertices. Needed for reinstancing, not for rendering |
|
|
Use vertex buffer offsets when setting the streams |
|
|
Vertex declaration |
|
|
Vertex streams |
© 1993-2004 Criterion Software Limited. All rights reserved. Built Thu Feb 12 13:46:49 2004.
Send Feedback