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3.6
[Release Notes]


Modules

What's New in 3.6?
Other Art Path Improvements
Documentation
Examples - OpenExport
Examples - SDK
Functionality Added
Functionality Removed
D3D9 Enhancements
D3D9 Functionality Added

Detailed Description

RenderWare Graphics 3.6 Release Notes.

Introduction

Welcome to the RenderWare Graphics 3.6 SDK, the world-leading, high performance, open and extensible, truly multi-platform 2D/3D graphics module of RenderWare Platform.

The focus of RenderWare Graphics 3.6 has been to resolve the most frequent hurdles that our customers face across their collective developments and to make sure that they have all the necessary functionality they need to make AAA titles throughout the second half of 2003.

Our solutions in 3.6 also have an eye on the future, making sure that best-practices are being used on the current hardware platforms, that can then powerfully and effectively translate onto the next generation of games machines.

If you're new to RenderWare Graphics we recommend that you read and take a look at:

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