Data Structures | |
| struct | RpPrtAdvPrtTexStep |
Functions | |
| RpPrtStdParticleBatch * | RpPrtAdvPrtTexStepUpdateCB (RpPrtStdEmitter *emt, RpPrtStdParticleBatch *prtBatch, void *data) |
| RpPrtStdEmitter * | RpPrtAdvEmtTexStepEmitCB (RpAtomic *atomic, RpPrtStdEmitter *emt, void *data) |
| RpPrtStdEmitter * | RpPrtAdvEmtTexStepCloneCB (RpAtomic *atomic, RpPrtStdEmitter *emt, void *data) |
| RpPrtStdEmitter * | RpPrtAdvEmtTexStepStreamGetSizeCB (RpAtomic *atomic, RpPrtStdEmitter *emt, void *data) |
| RpPrtStdEmitter * | RpPrtAdvEmtTexStepStreamReadCB (RpAtomic *atomic, RpPrtStdEmitter *emt, void *data) |
| RpPrtStdEmitter * | RpPrtAdvEmtTexStepStreamWriteCB (RpAtomic *atomic, RpPrtStdEmitter *emt, void *data) |
| RpPrtStdEmitter * | RpPrtAdvEmtTexStepCreateCB (RpAtomic *atomic, RpPrtStdEmitter *emt, void *data) |
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RpPrtAdvEmtTexStepCloneCB is the clone callback for the stepped texture coordinate emitter properties. This callback clones the stepped texture emitter coordinate property of the emitter. This callback should be added after the standard callback. All other properties of the particles should be handled by the previous emit callback in the list.
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RpPrtAdvEmtTexStepCreateCB is the create callback for the stepped texture coordinate emitter property. This callback setups the stepped texture coordinate emitter properties of an emitter. This callback should be added to an emitter class if the emitter contains the stepped texture coordinate emitter properties.
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RpPrtAdvEmtTexStepEmitCB is the emit callback for the stepped texture coordinate emitter properties. This callback emits new particles using the current emitter. The particle class must contain the stepped texture coordinate properties. This callback should be added after the standard callback. All other properties of the particles should be handled by the previous emit callback in the list.
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RpPrtAdvEmtTexStepStreamGetSizeCB is the callback used to determine the size, in bytes, of the binary representation of a stepped texture coordinate emitter. This value is used in the binary chunk header to indicate the size of the chunk. This callback should be added to a emitter class if the emitter contains the stepped texture coordinate emitter property.
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RpPrtAdvEmtTexStepStreamReadCB is the stream in callback for the stepped texture coordinate particle property. This function streams in an emitter containing the stepped texture coordinate property. This callback should be added to a emitter class if the emitter contains any of the stepped texture coordinate emitter properties.
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RpPrtAdvEmtTexStepStreamWriteCB is the stream out callback for the stepped texture coordinate particle property. This function streams out an emitter containing the stepped texture coordinate property. This callback should be added to a emitter class if the emitter contains the stepped texture coordinate emitter property.
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RpPrtAdvPrtTexStepUpdateCB is the update callback for the stepped texture coordinate particle property. This callback updates the stepped texture coordinate property in a particle. This callback should be added to a particle class if the particle contains the particle's stepped texture coordinate properties. The callback must be placed so that it is called before the standard update callback.
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