
Data Fields | |
| RpWorldSector * | worldSector |
| RpUserDataArray * | texName |
| RpUserDataArray * | vtxU |
| RpUserDataArray * | vtxV |
The structure stores the imported UV lightmap co-ordinates array and the lightmap texture name reference array.
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A data array storing the texture name reference per triangle. |
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A data array storing the U lightmap co-ordinate per vertex. |
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A data array storing the V lightmap co-ordinate per vertex. |
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The parent world sector pointer. |
© 1993-2004 Criterion Software Limited. All rights reserved. Built Thu Feb 12 13:46:46 2004.
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