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angular threshold for vertex welding, in degrees, -1.0f disables the test |
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area threshold for removal of zero area polygons, -1.0f disables the test |
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Controls the way polygons are subdivided into triangles. Choose one of RtWingEdgePartitioning |
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Controls the way edge decimation proceeds, 1 is default, 2 is alternative |
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Determines the number of passes through the geometry looking for opportunities to weld polygon pairs |
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geometry attribute flags |
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fractional range which polygons normal area have to fall within to be welded, -1.0f disables the test |
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fractional range which polygons prelit area have to fall within to be welded, -1.0f disables the test |
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fractional range which polygons uv area have to fall within to be welded, -1.0f disables the test |
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prelight threshold for vertex welding, -1.0f disables the test |
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Specifies if texel based UV limits should be used |
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For each element set to rwTEXTUREADDRESSWRAP, weld vertices according to mod(1) congruent texture coordinates |0-1|0-1|0-1| -> |0-1|1-2|2-3| -> |0 3| |
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maximum limit for uv coords |
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minimum limit for uv coords |
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uv threshold for vertex welding, -1.0f disables the test |
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positional threshold for vertex welding, -1.0f disables the test |
© 1993-2004 Criterion Software Limited. All rights reserved. Built Thu Feb 12 13:46:45 2004.
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