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RpHAnimHierarchy Struct Reference
[RpHAnim]
Collaboration diagram for RpHAnimHierarchy:
Detailed Description
An RpHAnimHierarchy is used to "play back" an animation.
The structure of a hierarchy is defined by an array of RpHAnimNodeInfo structures.
The hierarchy is defined by running through the node array in order, pushing the parent-node's matrix whenever a child is reached that has more than one sibling, and popping the parent matrix when a "leaf" node is encountered.
Field Documentation
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Number of nodes in the hierarchy |
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Pointer to the Root RwFrame of the hierarchy this RpHAnimHierarchy represents |
| RpHAnimHierarchy* parentHierarchy
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| void* pMatrixArrayUnaligned
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Pointer to memory used for node matrices from which the aligned pMatrixArray is allocated |
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Array of node information (push/pop flags etc) |
© 1993-2004 Criterion Software Limited. All rights reserved. Built Thu Feb 12 13:46:41 2004.
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