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RtToonGeometryCreateToonGeo creates an RpToonGeo with edge and connectivity information derived from the input RpGeometry, and stores it in geometry. Creating this information is an expensive memory intensive process which is best done at export time and then streamed for use on consoles. On non-PC platforms the connectivity information will not be created and attempts to use it will fail. - Parameters:
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| geometry |
A pointer to the source geometry. |
| generateCreaseEdgesFromSmoothingGroups |
Toon geometry will determine "crease" edges which are always drawn from the smoothing group boundaries on the source geometry. This parameter is ignored if the source geometry has no vertex normals defined. |
- Returns:
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A pointer to toon geometry if sucessful, or NULL if a memory allocation failed.
- See also:
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RtToonWorldSectorCreateToonGeo
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