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RpUserData
[Scene Management]


Data Structures

struct  RpUserDataArray

Enumerations

enum  RpUserDataFormat {
  rpNAUSERDATAFORMAT = 0, rpINTUSERDATA, rpREALUSERDATA, rpSTRINGUSERDATA,
  rpUSERDATAFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
}

Functions

RwInt32 RpGeometryAddUserDataArray (RpGeometry *geometry, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RpGeometryRpGeometryRemoveUserDataArray (RpGeometry *geometry, RwInt32 index)
RwInt32 RpGeometryGetUserDataArrayCount (const RpGeometry *geometry)
RpUserDataArrayRpGeometryGetUserDataArray (const RpGeometry *geometry, RwInt32 data)
RwInt32 RpWorldSectorAddUserDataArray (RpWorldSector *sector, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RpWorldSectorRpWorldSectorRemoveUserDataArray (RpWorldSector *sector, RwInt32 index)
RwInt32 RpWorldSectorGetUserDataArrayCount (const RpWorldSector *sector)
RpUserDataArrayRpWorldSectorGetUserDataArray (const RpWorldSector *sector, RwInt32 data)
RwInt32 RwFrameAddUserDataArray (RwFrame *frame, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RwFrameRwFrameRemoveUserDataArray (RwFrame *frame, RwInt32 index)
RwInt32 RwFrameGetUserDataArrayCount (const RwFrame *frame)
RpUserDataArrayRwFrameGetUserDataArray (const RwFrame *frame, RwInt32 data)
RwInt32 RwCameraAddUserDataArray (RwCamera *camera, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RwCameraRwCameraRemoveUserDataArray (RwCamera *camera, RwInt32 index)
RwInt32 RwCameraGetUserDataArrayCount (const RwCamera *camera)
RpUserDataArrayRwCameraGetUserDataArray (const RwCamera *camera, RwInt32 data)
RwInt32 RpLightAddUserDataArray (RpLight *light, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RpLightRpLightRemoveUserDataArray (RpLight *light, RwInt32 index)
RwInt32 RpLightGetUserDataArrayCount (const RpLight *light)
RpUserDataArrayRpLightGetUserDataArray (const RpLight *light, RwInt32 data)
RwInt32 RpMaterialAddUserDataArray (RpMaterial *material, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RpMaterialRpMaterialRemoveUserDataArray (RpMaterial *material, RwInt32 index)
RwInt32 RpMaterialGetUserDataArrayCount (const RpMaterial *material)
RpUserDataArrayRpMaterialGetUserDataArray (const RpMaterial *material, RwInt32 data)
RwInt32 RwTextureAddUserDataArray (RwTexture *texture, RwChar *name, RpUserDataFormat format, RwInt32 numElements)
RwTextureRwTextureRemoveUserDataArray (RwTexture *texture, RwInt32 index)
RwInt32 RwTextureGetUserDataArrayCount (const RwTexture *texture)
RpUserDataArrayRwTextureGetUserDataArray (const RwTexture *texture, RwInt32 data)
RwCharRpUserDataArrayGetName (RpUserDataArray *userData)
RpUserDataFormat RpUserDataArrayGetFormat (RpUserDataArray *userData)
RwInt32 RpUserDataArrayGetNumElements (RpUserDataArray *userData)
RwInt32 RpUserDataArrayGetInt (RpUserDataArray *userData, RwInt32 index)
RwReal RpUserDataArrayGetReal (RpUserDataArray *userData, RwInt32 index)
RwCharRpUserDataArrayGetString (RpUserDataArray *userData, RwInt32 index)
void RpUserDataArraySetInt (RpUserDataArray *userData, RwInt32 index, RwInt32 value)
void RpUserDataArraySetReal (RpUserDataArray *userData, RwInt32 index, RwReal value)
void RpUserDataArraySetString (RpUserDataArray *userData, RwInt32 index, RwChar *value)
RwInt32 RpUserDataGetFormatSize (RpUserDataFormat format)
RwBool RpUserDataPluginAttach (void)

Detailed Description

User Data Plugin for RenderWare Graphics.

RpUserData Plugin Overview

Requirements

Overview

The RpUserData plugin provides functionality for storing user defined data with geometry. The plugin extends RpGeometry and RpWorldSector objects. Notionally, the plugin allows array of RpUserDataArray structures to be attached to these objects. Each RpUserDataArray structure has an identifier string, a data type (int, float, string), a number of elements and a pointer to the data.

Requires: Core Library and RpWorld Plugin.


Enumeration Type Documentation

enum RpUserDataFormat
 

User data formats

Enumeration values:
rpINTUSERDATA  32 bit int data
rpREALUSERDATA  32 bit float data
rpSTRINGUSERDATA  unsigned byte pointer data


Function Documentation

RwInt32 RpGeometryAddUserDataArray RpGeometry   geometry,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RpGeometryAddUserDataArray is used to allocate and add a new RpUserDataArray to a RpGeometry object. The UserData plugin must be attached before using this function.

Parameters:
geometry  pointer to the geometry object
name  an identifier string for the the user data
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RpGeometryGetUserDataArray , RpGeometryRemoveUserDataArray , RpUserDataPluginAttach

RpUserDataArray* RpGeometryGetUserDataArray const RpGeometry   geometry,
RwInt32    data
 

RpGeometryGetUserDataArray is used to retrieve a RpUserDataArray object stored on a RpGeometry. The UserData plugin must be attached before using this function.

Parameters:
geometry  pointer to the geometry object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RpGeometryGetUserDataArrayCount , RpUserDataPluginAttach

RwInt32 RpGeometryGetUserDataArrayCount const RpGeometry   geometry
 

RpGeometryGetUserDataArrayCount is used to retrieve the number of RpUserDataArray stored with a RpGeometry. The UserData plugin must be attached before using this function.

Parameters:
geometry  pointer to the geometry object
Returns:
the number of user data array stored with the geometry on success, otherwise -1
See also:
RpGeometryGetUserDataArray , RpUserDataPluginAttach

RpGeometry* RpGeometryRemoveUserDataArray RpGeometry   geometry,
RwInt32    index
 

RpGeometryRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RpGeometry object by RpGeometryAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
geometry  pointer to the geometry object
index  the index of the array to remove
Returns:
a pointer to the geometry on success, otherwise NULL
See also:
RpGeometryGetUserDataArray , RpGeometryAddUserDataArray , RpUserDataPluginAttach

RwInt32 RpLightAddUserDataArray RpLight   light,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RpLightAddUserDataArray is used to allocate and add a new RpUserDataArray to a RpLight object. The UserData plugin must be attached before using this function.

Parameters:
light  pointer to the light object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RpLightGetUserDataArray , RpLightRemoveUserDataArray , RpUserDataPluginAttach

RpUserDataArray* RpLightGetUserDataArray const RpLight   light,
RwInt32    data
 

RpLightGetUserDataArray is used to retrieve a RpUserDataArray object stored on a RpLight. The UserData plugin must be attached before using this function.

Parameters:
light  pointer to the light object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RpLightGetUserDataArrayCount , RpUserDataPluginAttach

RwInt32 RpLightGetUserDataArrayCount const RpLight   light
 

RpLightGetUserDataArrayCount is used to retrieve the number of user data arrays stored with a RpLight. The UserData plugin must be attached before using this function.

Parameters:
light  pointer to the light object
Returns:
the number of user data array stored with the light on success, otherwise -1
See also:
RpLightGetUserDataArray , RpUserDataPluginAttach

RpLight* RpLightRemoveUserDataArray RpLight   light,
RwInt32    index
 

RpLightRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RpLight object by RpLightAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
light  pointer to the light object
index  the index of the array to remove
Returns:
a pointer to the camera on success, otherwise NULL
See also:
RpLightGetUserDataArray , RpLightAddUserDataArray , RpUserDataPluginAttach

RwInt32 RpMaterialAddUserDataArray RpMaterial   material,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RpMaterialAddUserDataArray is used to allocate and add a new RpUserDataArray to a RpMaterial object. The UserData plugin must be attached before using this function.

Parameters:
material  pointer to the material object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RpMaterialGetUserDataArray , RpMaterialRemoveUserDataArray , RpUserDataPluginAttach

RpUserDataArray* RpMaterialGetUserDataArray const RpMaterial   material,
RwInt32    data
 

RpMaterialGetUserDataArray is used to retrieve a RpUserDataArray object stored on a RpMaterial. The UserData plugin must be attached before using this function.

Parameters:
material  pointer to the material object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RpMaterialGetUserDataArrayCount , RpUserDataPluginAttach

RwInt32 RpMaterialGetUserDataArrayCount const RpMaterial   material
 

RpMaterialGetUserDataArrayCount is used to retrieve the number of user data arrays stored with a RpMaterial. The UserData plugin must be attached before using this function.

Parameters:
material  pointer to the material object
Returns:
the number of user data array stored with the material on success, otherwise -1
See also:
RpMaterialGetUserDataArray , RpUserDataPluginAttach

RpMaterial* RpMaterialRemoveUserDataArray RpMaterial   material,
RwInt32    index
 

RpMaterialRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RpMaterial object by RpMaterialAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
material  pointer to the material object
index  the index of the array to remove
Returns:
a pointer to the material on success, otherwise NULL
See also:
RpMaterialGetUserDataArray , RpMaterialAddUserDataArray , RpUserDataPluginAttach

RpUserDataFormat RpUserDataArrayGetFormat RpUserDataArray   userData
 

RpUserDataArrayGetFormat is used to get format of the data elements stored by a RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
Returns:
the format of the elements stored by the user data array object.
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataPluginAttach

RwInt32 RpUserDataArrayGetInt RpUserDataArray   userData,
RwInt32    index
 

RpUserDataArrayGetInt is used to get the integer stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  poinnter to the user data array object
index  the index in the data array to be retrieved
Returns:
the integer element
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArraySetInt , RpUserDataPluginAttach

RwChar* RpUserDataArrayGetName RpUserDataArray   userData
 

RpUserDataArrayGetName is used to retrieve the identifier string attached to a a RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
Returns:
the identifier string of the user data array object.
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataPluginAttach

RwInt32 RpUserDataArrayGetNumElements RpUserDataArray   userData
 

RpUserDataArrayGetNumElements is used to get the number of data elements stored by a RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
Returns:
the number of elements stored by the user data array object.
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataPluginAttach

RwReal RpUserDataArrayGetReal RpUserDataArray   userData,
RwInt32    index
 

RpUserDataArrayGetReal is used to get the real stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
index  the index in the data array to be retrieved
Returns:
the real element
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArraySetReal , RpUserDataPluginAttach

RwChar* RpUserDataArrayGetString RpUserDataArray   userData,
RwInt32    index
 

RpUserDataArrayGetString is used to get the string stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
index  the index in the data array to be retrieved
Returns:
the string element
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArraySetString , RpUserDataPluginAttach

void RpUserDataArraySetInt RpUserDataArray   userData,
RwInt32    index,
RwInt32    value
 

RpUserDataArraySetInt is used to set the integer stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
index  the index in the data array to be stored
value  the integer value to be stored
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArrayGetInt , RpUserDataPluginAttach

void RpUserDataArraySetReal RpUserDataArray   userData,
RwInt32    index,
RwReal    value
 

RpUserDataArraySetReal is used to set the real stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
index  the index in the data array to be stored
value  the real value to be stored
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArrayGetReal , RpUserDataPluginAttach

void RpUserDataArraySetString RpUserDataArray   userData,
RwInt32    index,
RwChar   value
 

RpUserDataArraySetString is used to set the string stored at entry index in the RpUserDataArray object. The UserData plugin must be attached before using this function.

Parameters:
userData  pointer to the user data array object
index  the index in the data array to be stored
value  the string value to be stored
See also:
RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray , RpUserDataArrayGetReal , RpUserDataPluginAttach

RwInt32 RpUserDataGetFormatSize RpUserDataFormat    format
 

RpUserDataGetFormatSize is used get the size (in bytes) of a given UserData element format. The UserData plugin must be attached before using this function.

Parameters:
format  the user data array format
Returns:
size of the user data array format in bytes.
See also:
RpUserDataPluginAttach

RwBool RpUserDataPluginAttach void   
 

RpUserDataPluginAttach is used to attach the UserData plugin to the RenderWare system. The plugin must be attached between initializing the system with RwEngineInit and opening it with RwEngineOpen.

Note that the include file rpusrdat.h is required and must be included by an application wishing to use this facility. The UserData library is contained in the file rpusrdat.lib.

Returns:
Returns TRUE if successful, FALSE otherwise an error.
See also:
RpGeometryAddUserDataArray , RpWorldSectorAddUserDataArray , RwFrameAddUserDataArray , RpGeometryRemoveUserDataArray , RpWorldSectorRemoveUserDataArray , RwFrameRemoveUserDataArray , RpGeometryGetUserDataArray , RpWorldSectorGetUserDataArray , RwFrameGetUserDataArray

RwInt32 RpWorldSectorAddUserDataArray RpWorldSector   sector,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RpWorldSectorAddUserDataArray is used to allocate and add a new RpUserDataArray to a RpWorldSector object. The UserData plugin must be attached before using this function.

Parameters:
sector  pointer to the world sector object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RpWorldSectorGetUserDataArray , RpWorldSectorRemoveUserDataArray , RpUserDataPluginAttach

RpUserDataArray* RpWorldSectorGetUserDataArray const RpWorldSector   sector,
RwInt32    data
 

RpWorldSectorGetUserDataArray is used to retrieve a RpUserDataArray object stored on a RpWorldSector. The UserData plugin must be attached before using this function.

Parameters:
sector  pointer to the world sector object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RpWorldSectorGetUserDataArrayCount , RpUserDataPluginAttach

RwInt32 RpWorldSectorGetUserDataArrayCount const RpWorldSector   sector
 

RpWorldSectorGetUserDataArrayCount is used to retrieve the number of RpUserDataArray stored with a RpWorldSector. The UserData plugin must be attached before using this function.

Parameters:
sector  pointer to the world sector object
Returns:
the number of user data arrays stored with the world sector on success, otherwise -1
See also:
RpWorldSectorGetUserDataArray , RpUserDataPluginAttach

RpWorldSector* RpWorldSectorRemoveUserDataArray RpWorldSector   sector,
RwInt32    index
 

RpWorldSectorRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RpWorldSector object by RpWorldSectorAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
sector  pointer to the world sector object
index  the index of the array to remove
Returns:
a pointer to the world sector on success, otherwise NULL
See also:
RpWorldSectorGetUserDataArray , RpWorldSectorAddUserDataArray , RpUserDataPluginAttach

RwInt32 RwCameraAddUserDataArray RwCamera   camera,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RwCameraAddUserDataArray is used to allocate and add a new RpUserDataArray to a RwCamera object. The UserData plugin must be attached before using this function.

Parameters:
camera  pointer to the camera object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RwCameraGetUserDataArray , RwCameraRemoveUserDataArray , RpUserDataPluginAttach

RpUserDataArray* RwCameraGetUserDataArray const RwCamera   camera,
RwInt32    data
 

RwCameraGetUserDataArray is used to retrieve a RpUserDataArray object stored on a RwCamera. The UserData plugin must be attached before using this function.

Parameters:
camera  pointer to the camera object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RwCameraGetUserDataArrayCount , RpUserDataPluginAttach

RwInt32 RwCameraGetUserDataArrayCount const RwCamera   camera
 

RwCameraGetUserDataArrayCount is used to retrieve the number of user data arrays stored with a RwCamera. The UserData plugin must be attached before using this function.

Parameters:
camera  pointer to the camera object
Returns:
the number of user data array stored with the camera on success, otherwise -1
See also:
RwCameraGetUserDataArray , RpUserDataPluginAttach

RwCamera* RwCameraRemoveUserDataArray RwCamera   camera,
RwInt32    index
 

RwCameraRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RwCamera object by RwCameraAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
camera  pointer to the camera object
index  the index of the array to remove
Returns:
a pointer to the camera on success, otherwise NULL
See also:
RwCameraGetUserDataArray , RwCameraAddUserDataArray , RpUserDataPluginAttach

RwInt32 RwFrameAddUserDataArray RwFrame   frame,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RwFrameAddUserDataArray is used to allocate and add a new RpUserDataArray to a RwFrame object. The UserData plugin must be attached before using this function.

Parameters:
frame  pointer to the frame object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RwFrameGetUserDataArray , RwFrameRemoveUserDataArray , RpUserDataPluginAttach

RpUserDataArray* RwFrameGetUserDataArray const RwFrame   frame,
RwInt32    data
 

RwFrameGetUserDataArray is used to retrieve a RpUserDataArray object stored on a RwFrame. The UserData plugin must be attached before using this function.

Parameters:
frame  pointer to the frame object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RwFrameGetUserDataArrayCount , RpUserDataPluginAttach

RwInt32 RwFrameGetUserDataArrayCount const RwFrame   frame
 

RwFrameGetUserDataArrayCount is used to retrieve the number of user data arrays stored with a RwFrame. The UserData plugin must be attached before using this function.

Parameters:
frame  pointer to the frame object
Returns:
the number of user data array stored with the frame on success, otherwise -1
See also:
RwFrameGetUserDataArray , RpUserDataPluginAttach

RwFrame* RwFrameRemoveUserDataArray RwFrame   frame,
RwInt32    index
 

RwFrameRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RwFrame object by RwFrameAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
frame  pointer to the frame object
index  the index of the array to remove
Returns:
a pointer to the frame on success, otherwise NULL
See also:
RwFrameGetUserDataArray , RwFrameAddUserDataArray , RpUserDataPluginAttach

RwInt32 RwTextureAddUserDataArray RwTexture   texture,
RwChar   name,
RpUserDataFormat    format,
RwInt32    numElements
 

RwTextureAddUserDataArray is used to allocate and add a new RpUserDataArray to a RwTexture object. The UserData plugin must be attached before using this function.

Parameters:
texture  pointer to the texture object
name  an identifier string for the the user data array
format  the format of the user data array elements
numElements  the number of elements on the user data array
Returns:
an index to the user data array on success, -1 on failure.
See also:
RwTextureGetUserDataArray , RwTextureRemoveUserDataArray , RpUserDataPluginAttach

RpUserDataArray* RwTextureGetUserDataArray const RwTexture   texture,
RwInt32    data
 

RwTextureGetUserDataArray is used to retrieve a RpUserDataArray object stored on a RwTexture. The UserData plugin must be attached before using this function.

Parameters:
texture  pointer to the texture object
data  the index of the user data array object to retrieve
Returns:
a pointer to the user data array object if it exists, NULL otherwise
See also:
RwTextureGetUserDataArrayCount , RpUserDataPluginAttach

RwInt32 RwTextureGetUserDataArrayCount const RwTexture   texture
 

RwTextureGetUserDataArrayCount is used to retrieve the number of user data arrays stored with a RwTexture. The UserData plugin must be attached before using this function.

Parameters:
texture  pointer to the texture object
Returns:
the number of user data array stored with the texture on success, otherwise -1
See also:
RwTextureGetUserDataArray , RpUserDataPluginAttach

RwTexture* RwTextureRemoveUserDataArray RwTexture   texture,
RwInt32    index
 

RwTextureRemoveUserDataArray is used to remove and deallocate a RpUserDataArray added to a RwTexture object by RwTextureAddUserDataArray.

The UserData plugin must be attached before using this function.

Parameters:
texture  pointer to the texture object
index  the index of the array to remove
Returns:
a pointer to the texture on success, otherwise NULL
See also:
RwTextureGetUserDataArray , RwTextureAddUserDataArray , RpUserDataPluginAttach


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