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Cube Textures
[D3D9]

RenderWare Graphics supports cube textures via the RwD3D9DDSTextureRead function. This function will load .dds files that contain cube and non-cube textures with compressed and uncompressed formats.

A cube texture has to be square.

The RpMatFX plugin detects if the texture used for Environment mapping is a cube texture, and set automatically the appropriate texture stage states.

See also:
Raster Types , Raster Functions , RwRasterLock , RwD3D9DDSTextureRead , Compressed Textures

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