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Enhancements - D3D8
[3.4]

Texture Stages

Increased the number of texture stages supported from 4 to 8.

Pre-instanced geometry support

We have added support for pre-instanced geometry from static atomics and world sectors.

Optimized Team plugin

The Team plugin pipeline has been optimized for video cards with vertex shader support.

Pipe Optimizations

We have optimized the Im3D and Im2D pipelines.
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